Echo
The screen is dark. You pulse to briefly light up the world, then navigate by the fading afterimage — while the ping itself reshapes around walls, open space, and the hunters closing in.
How to play
You can't see the world directly — pulse to emit a wave of light and sound that reveals walls and threats for a moment before fading. Listen, too: the pulse is synthesized live and its tone tells you what's around you.
Move
WASD
/ arrows · touch: press & hold anywhere, then drag to steer
Pulse
Space / click · touch: a quick tap
On touch you can do both at once — hold one finger to move and tap with another to pulse. Reach the goal without being caught. Collect stars and coins, and spend them on powers and skins from the menu.
What you'll hear
- Near a wall — a brighter, tighter ping with a slapback reflection.
- Open space — a long, feedback echo tail.
- Enemy nearby — a subtle distortion creeps into the tone.
- Dangerous enemy — a low resonant drone beneath the ping.